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Within the scope of the Gamescom 2019 event that we left behind yesterday, many companies announced their new games and updates. Richard Borzymowski, the producer of Cyberpunk 2077, gave new information about the game at Gamescom, one of the world’s largest gaming fairs.

The studio is still working on the game’s map, Borzymowski said, if a pure surface in square kilometers is to be looked at, Cyberpunk 2077’s map may be slightly smaller than The Witcher 3, but the game will be perfectly adequate in terms of content.

In an interview with GamesRadar during Gamescom, Cyberpunk 2077 producer Richard Borzymowski shared the approach the studio took on fleshing out the game’s map. He stated:

“If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it’s the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between.

“Obviously […] in The Witcher we were an open world with vast lanes and forests in between smaller cities and larger cities like Novigrad, but in Cyberpunk 2077 we’re set in Night City. It’s an integral part of the setting; it’s essentially a protagonist if you want to call it that, so it has to be denser. It wouldn’t give us the end effect we wanted to achieve if the city wouldn’t be believable […] so we packed it full of life.”

Cyberpunk 2077 will be released on April 16 next year for PC, Xbox One, PS4 and Google Stadia.

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